I changed the configuration of some materials, as well as the intensity and colors of lights.
To see the result with more quality (here images are low-res), you can visit this work published at: https://www.artstation.com/artwork/5X92vW
Here you can see my work in progress (WIP) of what I'm learning related to game design/development using tools such as Blender (also plugins), Susbtance painter, Unreal Engine. I don't work in the area actually, but it's my goal. Update: Now working as 3d modeling artist.
I changed the configuration of some materials, as well as the intensity and colors of lights.
To see the result with more quality (here images are low-res), you can visit this work published at: https://www.artstation.com/artwork/5X92vW
These are objects modeled in blender for a medieval scenery that I've created, based on an image from the game age of empires 2.
I am showing the before/after I dealt with lighting in a better way.
The project can be seen here: https://www.artstation.com/artwork/J96kyA
Medieval scenery can be seen here: https://www.artstation.com/artwork/J96kyA
or here in this blog: https://sngnwip.blogspot.com/search/label/medieval
OBJECT 01: Torch
Store 3 : Japanese DOJO (I don't know WTH this name means)
I'm creating a 'japanese store'. Going direct to the point, here's the WIP: