Saturday, April 16, 2022

Exporting a cyberpunk 2077 like city from blender to Unreal Engine 5 : Part 2

 


Inserting meshes from blender into an ue5 map.








As I had shown you before:

1) Select the 'building' from a blender file, export to FBX...


2) The screenshot of the import options is not here. I used the default options. 


3) The result is very charming. Wait! Nothing is wrong, it means we need to set up the materials.







4) Here I already have the materials configured




This is a setup for a "propaganda" material, its a texture mixed with some 'noise' to simulate a LCD panel.

5) The almost final result is :



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