Youtube url: https://www.youtube.com/watch?v=lGhfhYq-uAI
Finally, the result of the modeling that was created in Blender, now exported to Unreal 5. There are some errors regarding collisions and the like, but the main objective was achieved.
It took me 3 years to post the result, because I had to save money and buy a new computer that supported Unreal Engine 5 raytracing.
Follow the journey from start to finish through the following links:
Part1
Part2
Part3
Part4
Part5
Part6
Part7
Also, some posts about creating this project using blender: