Here you can see my work in progress (WIP) of what I'm learning related to game design/development using tools such as Blender (also plugins), Susbtance painter, Unreal Engine. I don't work in the area actually, but it's my goal. Update: Now working as 3d modeling artist.
Sunday, June 27, 2021
Creating a cyberpunk 2077 like city in blender Pt10 : Another buildings
Tuesday, June 1, 2021
Medieval Scenery : Update 2 : Lighthing and some changes (before/after)
This is a medieval scenario that I created using blender, based on an image from the game age of empires 2. I am showing the before/after I dealt with lighting in a better way.
The project can be seen here: https://www.artstation.com/artwork/Xn6Gal
Object work in progress: https://sngnwip.blogspot.com/2021/04/medieval-scenery-update-1-remodeling.html
Reference image:
How it was done? I will post someday.
Here's the before/after progress:
Monday, May 10, 2021
Game development: Creating a SCI-FI LAB Scene Part #3 (Improved lighting)
I changed the configuration of some materials, as well as the intensity and colors of lights.
To see the result with more quality (here images are low-res), you can visit this work published at: https://www.artstation.com/artwork/5X92vW
Wednesday, April 14, 2021
Medieval Scenery : Update 1 : Remodeling objects (before/after)
These are objects modeled in blender for a medieval scenery that I've created, based on an image from the game age of empires 2.
I am showing the before/after I dealt with lighting in a better way.
The project can be seen here: https://www.artstation.com/artwork/J96kyA
Medieval scenery can be seen here: https://www.artstation.com/artwork/J96kyA
or here in this blog: https://sngnwip.blogspot.com/search/label/medieval
OBJECT 01: Torch