1) Export from AutoCAD's DWG to DXF so I can import into Blender.
need to draw.
From PDF, I then exported to JPG image (high DPI) and
scaled according to the drawing scale.
5) Right side of the "plaza". Nothing more than drawing over the reference image, using bezier, plane, etc then extrude. Attribute basic
colors to know which material to use later and separate functions.
6) There are a lot of ways to draw over an overlay (reference).
A) You can draw a plane or any other mesh,
then use a boolean modifier like in (1):
b) Or, like this case, I created a plane then I'm splitting it
with the knife tool, then later I will create separated regions...
..because in this "n-gon" it's hard to separate regions.
This is the first part. The next will be texturing and inserting models (Tress, benches, bicycles, etc.)
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